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GEJM
1.0.0.0
a 2D platformer made by students
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This is the complete list of members for Trigger, including all inherited members.
| destroy() | Object | |
| destroyed | Object | protected |
| getDestroyed() const | Object | |
| getHeight() const | Object | |
| getPrevX() const | Object | |
| getPrevY() const | Object | |
| getWidth() const | Object | |
| getX() const | Object | |
| getY() const | Object | |
| height | Object | protected |
| Object(double x=0.0, double y=0.0, double width=1.0, double height=1.0) | Object | |
| operator=(Trigger const &)=delete | Trigger | |
| prevX | Object | protected |
| prevY | Object | protected |
| savePrevious() | Object | virtual |
| SolidObject(double x=0.0, double y=0.0, double width=1.0, double height=1.0) | SolidObject | |
| trigger() | Trigger | |
| Trigger(Game *const gameObject, void(Game::*onTrigger)(), void(Game::*onStartTouch)(), void(Game::*onEndTouch)(), double x=0.0, double y=0.0, double width=3.0, double height=3.0, bool triggerOnce=true) | Trigger | |
| untrigger() | Trigger | |
| width | Object | protected |
| x | Object | protected |
| y | Object | protected |
| ~Object() | Object | virtual |
| ~SolidObject() | SolidObject | virtual |
| ~Trigger() | Trigger |
1.8.11