GEJM  1.0.0.0
a 2D platformer made by students
Trigger Member List

This is the complete list of members for Trigger, including all inherited members.

destroy()Object
destroyedObjectprotected
getDestroyed() const Object
getHeight() const Object
getPrevX() const Object
getPrevY() const Object
getWidth() const Object
getX() const Object
getY() const Object
heightObjectprotected
Object(double x=0.0, double y=0.0, double width=1.0, double height=1.0)Object
operator=(Trigger const &)=deleteTrigger
prevXObjectprotected
prevYObjectprotected
savePrevious()Objectvirtual
SolidObject(double x=0.0, double y=0.0, double width=1.0, double height=1.0)SolidObject
trigger()Trigger
Trigger(Game *const gameObject, void(Game::*onTrigger)(), void(Game::*onStartTouch)(), void(Game::*onEndTouch)(), double x=0.0, double y=0.0, double width=3.0, double height=3.0, bool triggerOnce=true)Trigger
untrigger()Trigger
widthObjectprotected
xObjectprotected
yObjectprotected
~Object()Objectvirtual
~SolidObject()SolidObjectvirtual
~Trigger()Trigger