GEJM
1.0.0.0
a 2D platformer made by students
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This is the complete list of members for Trigger, including all inherited members.
destroy() | Object | |
destroyed | Object | protected |
getDestroyed() const | Object | |
getHeight() const | Object | |
getPrevX() const | Object | |
getPrevY() const | Object | |
getWidth() const | Object | |
getX() const | Object | |
getY() const | Object | |
height | Object | protected |
Object(double x=0.0, double y=0.0, double width=1.0, double height=1.0) | Object | |
operator=(Trigger const &)=delete | Trigger | |
prevX | Object | protected |
prevY | Object | protected |
savePrevious() | Object | virtual |
SolidObject(double x=0.0, double y=0.0, double width=1.0, double height=1.0) | SolidObject | |
trigger() | Trigger | |
Trigger(Game *const gameObject, void(Game::*onTrigger)(), void(Game::*onStartTouch)(), void(Game::*onEndTouch)(), double x=0.0, double y=0.0, double width=3.0, double height=3.0, bool triggerOnce=true) | Trigger | |
untrigger() | Trigger | |
width | Object | protected |
x | Object | protected |
y | Object | protected |
~Object() | Object | virtual |
~SolidObject() | SolidObject | virtual |
~Trigger() | Trigger |