Third-person party game made in a proprietary game engine based on the MonoGame framework, programmed in C#. Made for the 2018 10th Anniversary Edition of the Team Game Development Competition.
Michał Leśniak, Marcin Jarzębski, Bohdan Baida, Tomasz Smolarek, Michał Mroczek
ⓒ Michał Leśniak 2018