GEJM  1.0.0.0
a 2D platformer made by students
SolidObject.h
1 #ifndef SOLIDOBJECT_H
2 #define SOLIDOBJECT_H
3 
4 #include "Object.h"
5 
9 class SolidObject :
10  public Object
11 {
12 public:
20  SolidObject(double x = 0.0, double y = 0.0, double width = 1.0, double height = 1.0);
21 
25  virtual ~SolidObject();
26 };
27 
28 #endif // SOLIDOBJECT_H
double x
Definition: Object.h:83
double width
Definition: Object.h:93
double height
Definition: Object.h:98
SolidObject(double x=0.0, double y=0.0, double width=1.0, double height=1.0)
Definition: SolidObject.cpp:14
double y
Definition: Object.h:88
virtual ~SolidObject()
Definition: SolidObject.cpp:22
Definition: SolidObject.h:9
Definition: Object.h:7