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1.0.0.0
a 2D platformer made by students
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SolidObject.h
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#ifndef SOLIDOBJECT_H
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#define SOLIDOBJECT_H
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#include "Object.h"
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class
SolidObject
:
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public
Object
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{
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public
:
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SolidObject
(
double
x
= 0.0,
double
y
= 0.0,
double
width
= 1.0,
double
height
= 1.0);
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virtual
~SolidObject
();
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};
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#endif // SOLIDOBJECT_H
Object::x
double x
Definition:
Object.h:83
Object::width
double width
Definition:
Object.h:93
Object::height
double height
Definition:
Object.h:98
SolidObject::SolidObject
SolidObject(double x=0.0, double y=0.0, double width=1.0, double height=1.0)
Definition:
SolidObject.cpp:14
Object::y
double y
Definition:
Object.h:88
SolidObject::~SolidObject
virtual ~SolidObject()
Definition:
SolidObject.cpp:22
SolidObject
Definition:
SolidObject.h:9
Object
Definition:
Object.h:7
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