146 void loadMenuTextures();
152 void unloadMenuTextures();
155 #endif // SDLWRAPPER_H std::vector< SDL_Texture * > menuTextureVector
Definition: SDLWrapper.h:94
SDL_Renderer * renderer
Definition: SDLWrapper.h:84
void loadLevelTextures()
Definition: SDLWrapper.cpp:179
std::vector< TTF_Font * > fontVector
Definition: SDLWrapper.h:89
SDL_Texture * loadTextureFromRenderedText(std::string textureText, SDL_Color textColor, Font font=Font::Regular)
Definition: SDLWrapper.cpp:106
Definition: SDLWrapper.h:63
SDL_Window * window
Definition: SDLWrapper.h:79
SDL_Texture * loadTextureFromFile(std::string path)
Definition: SDLWrapper.cpp:143
void unloadLevelTextures()
Definition: SDLWrapper.cpp:222
SDLWrapper()
Definition: SDLWrapper.cpp:13
~SDLWrapper()
Definition: SDLWrapper.cpp:86
std::vector< SDL_Texture * > levelTextureVector
Definition: SDLWrapper.h:99