1 #ifndef MONSTERCREATURE_H 2 #define MONSTERCREATURE_H Definition: Creature.h:74
void onCollision(SolidObject *collider) override
Definition: MonsterCreature.cpp:37
double x
Definition: Object.h:83
double width
Definition: Object.h:93
double height
Definition: Object.h:98
double y
Definition: Object.h:88
Definition: MonsterCreature.h:11
MonsterCreature & operator=(MonsterCreature const &)=delete
Definition: SolidObject.h:9
~MonsterCreature()
Definition: MonsterCreature.cpp:26
MonsterCreature(double x=0.0, double y=0.0, double width=1.0, double height=1.0, Uint8 health=1)
Definition: MonsterCreature.cpp:17
Uint8 health
Definition: Creature.h:194