4 #include <SDL_stdinc.h> 15 char const *
const gameTitle =
"GEJM";
16 char const *
const gameSubtitles[] =
17 {
"or: Why we regret we decided to make a platformer",
18 "a simple platformer made by poor students",
19 "made by Michal Lesniak and Dominik Paluch" };
20 int const gameSubtitlesSize = 3;
21 char const *
const gameLost =
"YOU DIED";
22 char const *
const gameWon =
"YOU WIN";
25 const int screenWidth = 640;
26 const int screenHeight = 480;
27 const int scale = screenHeight/16;
Definition: GameDefs.h:12